Juan de Joya is a Software Development Engineer for Autodesk Maya and Arnold, focused on advising and addressing priority issues in computer graphics, visualization and interactive techniques. Prior to this role, he worked at Oculus Meta, Google, DigitalFish, Pixar Animation Studios, the Walt Disney Animation Studios, and was the Project Officer responsible for digital strategy, research and assessment, and technical communications for AI for Good at the International Telecommunication Union, the United Nations agency for information and communications technologies. Juan was a researcher in computer graphics and physics at the Visual Computing Lab at the University of California, Berkeley. He serves on the ACM Practitioner's Board, Professional Development Committee, Future of Computing Academy, and is the Chair of the Practitioner Development Committee for ACM SIGGRAPH.